Jason Voorhees has returned to Camp Crystal lake seeking to avenge his mother. Supposedly people have seen Jason and claim that he wears a sack or a hockey mask. The only man who saw Jason and lived to tell the tale was a young man named Tommy Jarvis, and he ended up in the asylum… One thing is for certain, Jason is still out there and whether you escape or end up as one of Jason’s victims is up to you. Let’s slay!
The 5 main abilities for Jason
Note: Jason will begin one ability and slowly gain more abilities as the match goes on.
Morph: The Jason-player can choose a spot on his map and teleport to that location. Depending on the type of Jason, morph may have a shorter or longer cooldown. This is great for traveling long distances or if you need to cut off a counselor while your shift ability is still recharging. Have you ever wondered why Jason was somehow able to appear everywhere at once? This is the reason why.
Sense: Jason’s life in the woods and his experiences hunting the horny teenagers around the lake have granted him the ability to smell fear. For a limited time Jason-players can activate sense to find a player. If they are too far away, they will appear as sound blips based on how much noise they make. If players are nearby, Jason will see the outline of counselors in red through their fear.
Shift: While Jason may seem slow at times, he has the ability to phase-out and reappear in a nearby location. When shift is activated players will despawn and gain supernatural speed. As they travel, the camera will take a first-person view and then return to third-person once the ability is deactivated and Jason reappears. Shift is useful to close short distances and works well with sense if you’re hunting a particular counselor.
Stalk: Stalk allows the Jason player to be sneaky and perform some stealth kills in the second half of the game. When stalk is activated, the Jason player’s presence will no longer trigger the dramatic Jason music to alert counselors he is nearby. Instead, the Jason music will be silent and will remain so until a counselor sees Jason. Any counselor who sees Jason will be able to hear the music, while those who do not, will be unaware of his presence. Stalk can be used for up to 3-minutes when standing still and less than 20 seconds if the Jason player is combining it with Shift. While the Jason-player is not invisible, stalk provides Jason-players an advantage in setting up ambushes, sneaking up on counselors, and performing jump scares if they time the abilities just right.
Rage: At around 12 minutes into the game, Jason gains his ultimate ability, rage. Although rage is a passive ability, it is extremely deadly. Once a Jason-player has rage, they smash their way instantly through doors and walls, and all of their abilities will recharge much faster.
Throwing Knives: Jason-players can use throwing knives to injure counselors who are running away. There are 20 knives scattered across the map that Jason can reach while other counselors cannot. Once a knife has been thrown, it is gone. Knives will not kill counselors unless they are extremely weak and on the verge of death.
Traps: In order to survive in the wilderness during his teenage years, Jason taught himself how to use traps to catch food. Jason-players can put Jason’s survival tactics to good use by strategically placing traps across the map. These traps do more slightly more damage to counselors than the average bear trap. Jason-players can see on their maps where a trap was placed and be able to tell if it was sprung through an audio cue.